/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; 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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Warriors On Strike - Page 18 - Guild Wars Forums - GW Guru
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Old Jul 16, 2006, 01:12 AM // 01:12   #341
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Quote:
Originally Posted by max gladius
WE ARE ONLY ASKING FOR A FIX.... and plz dont let it take 13 months, or one we have to reinvest thousands of gold into!!!!
You have been fixed. Wars are now more vulnerable to ele. Or rather, they are now not as invulnerable as they were. You should NOT get armor vs. ele. Ever.
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Old Jul 16, 2006, 01:16 AM // 01:16   #342
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Well in the meantime there are weapon mods with armor against elemental damage. And shields with +10 vs specific elemental damage.

Asking for Warrior armor with armor against elemental isnt unreasonable but prepare for it to come with drawbacks too. And it probably won't be in the game until a new chapter comes along as new content.
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Old Jul 16, 2006, 01:34 AM // 01:34   #343
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Quote:
Originally Posted by Cyan The Archer
Yeah right...
http://www.guildwarsguru.com/forum/s...etition+minion
And same thing probably happened on other forums..


leprekan: Final Thrust? And just did 114 dmg with Galrath Slash and Eviscerate, and im not even counting the Deep Wound.
And just because you had 2000hours on your Warrior, then it does not mean you are right about what you're saying about warriors. I have played Warrior for like 2 hours(PVP!!) and i still got support on my opinions about warriors.
SHHHH ... your two hours is showing. Feel free to check the amount of adrenaline required to use those skills. For third time ... FIRST STRIKE SKILL. Read my post again and if still lost ... hooked on phonics may help.
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Old Jul 16, 2006, 01:51 AM // 01:51   #344
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the only eles that were whining about warriors being overpowered were the ones that didn't want to think outside the box with their uber 1337 fire skills. I mean I could drop warriors easily with water magic before this nerf and now I'll drop them even faster.
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Old Jul 16, 2006, 01:53 AM // 01:53   #345
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I knew the global absorbtion thing was coming, I am happy it has been fixed even tho I used it. I'll pay for the boots.

What I DON'T like is how drastic the changes to armor were IN GENERAL. The Absorbtion has now GOONED Glad armor in my eyes and I just finished a full 15k kurz glad set (minus boots, but I dun care since I'll pay for my error).

I'd like to be able to change that to dreadnaught armor given the horrendous change to absorbtion.

I value defence over nrg as a W/N sorry =(
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Old Jul 16, 2006, 01:57 AM // 01:57   #346
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I know I was happy about knights/ascalon finally being fixed but then they made the sets completely useless no matter what :/
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Old Jul 16, 2006, 02:07 AM // 02:07   #347
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I guarantee you all the gladiator armor will be the next to face the nerf bat in order to balance (aka nerf something that is useful but isn't overpowered) , you heard it here first!
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Old Jul 16, 2006, 02:15 AM // 02:15   #348
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Quote:
Originally Posted by Eet GnomeSmasher
Well in the meantime there are weapon mods with armor against elemental damage. And shields with +10 vs specific elemental damage.

Asking for Warrior armor with armor against elemental isnt unreasonable but prepare for it to come with drawbacks too. And it probably won't be in the game until a new chapter comes along as new content.
WOOT! Now all we need is expanded storage to hold those 3 shields!!! Maybe I will put them in the awesome new storage upgrade Anet gave us! <3 The +10 was one of the first shield nerfs from Anet .. it used to be +8 was max. After that lovely little upgrade all those with "perfect shields" suddenly had non max shields ... GG Anet. Sorry I have been burned on more gold courtesy of that blind SOB swinging the nerfbat it makes me want to 1v1 someone in RL.
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Old Jul 16, 2006, 02:57 AM // 02:57   #349
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4 words guys....
Trust In Your Monks

seriously....do u not believe in us?
u think we cant heal u whe 5 or more eles are beatn down on u?
thats just upsetting

remember.....prot spirit
prot spirit= teh godly
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Old Jul 16, 2006, 03:35 AM // 03:35   #350
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Originally Posted by Lady Kaz
Second I also have a ranger and I would never tank with my ranger, for a # of reasons....BOW it used to shot from DISTANCE not to tank and also I have 10 less armor than a warrior. So only a NOOB like you would tank with a ranger..
Do you want to see something funny? Take a Ranger with Studded Leather armor, which means 70 armor against everything, plus 30 armor against elemental damage, plus 15 armor against Lightning damage, for a total of 115 armor against Lightning. Now take a Warrior (with his "goldly" shield which only protects him against physical damage), and even if you have the 100 armor (which not everyone has), you have 15 less armor against Lightning than the Ranger.

Against a Ritualist boss, guess who would take less damage, "NOOB"?

Quote:
& Third I have a warrior also and I know that I can do a heck of alot more dmg than somethings can....
Definitely. You can do a lot more damage than a Healing Monk or a Restoration Ritualist.

Quote:
Warriors are by far very useful in this game.
They are, like all the other classes. And like all the other classes, they are not needed, only useful. If this strike truly happened, then maybe more people would realize this.

Erasculio
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Old Jul 16, 2006, 04:14 AM // 04:14   #351
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Quote:
Originally Posted by Guardian Rohan
remember.....prot spirit
prot spirit= teh godly
exactly ... lets use protective spirit as an example.

lets say for instance protective spirit was reworded to: "For 5...19 seconds, target ally cannot lose more than 10% max health due to damage from a single PHYSICAL attack."

lets say distortion was changed to: "For 5 seconds, you have a 75% chance to evade PHYSICAL attacks. Whenever you evade an attack this way, you lose 4...2 energy or Distortion ends."

how would THAT be taken by the community? this is basically what they have done to warriors absorption runes and shields.

if you look back to my other posts, i think ive pretty much shared my opinion on everything except solo farming. warrior farming has taken much more than a "minor hit" (as someone said). ice imps and titans jump right out at me for starters. and no, i havent tried my builds against them post-update, but i seriously doubt theyre possible now. some of you wont care that warrior farming pretty much got downsized to "melee monsters only," but i certainly do. i enjoyed testing my mettle against titans, mursaat, and other casters. some builds i created worked ...some didnt. now its just silly to try some areas with warriors. and please dont anyone suggest that warrior solo farming was "overpowered." thats BS and you all know it. go look at the farming forum and youll see 55monks, 605monks, 55necros, vengeful rits, solo UW trapper rangers, solo touch rangers, 55mesmers, R/Me FoW farmers, fire ele farmers, earth ele farmers .... and thats just the the ones i remember off the top of my head. in many cases/areas, soloing with a warrior was no where near as efficient as it was with other classes.

one final thing. in the trade forums, a "no bid/no post" violation results in a temp ban- no exceptions. i would like to politely suggest that mods take a similar stance here. ive read every post in this thread (and many more than once), and i am truly disappointed to say that while catching up just now (after spending the day with the family) i still see so many childish responses, flames, and trolls. it pains me to see just how ignorant and petty some people have proven themselves to be. if you dont have anything intelligent to add, just dont post.

whether you choose to accept it or not, warriors certainly have a right to be upset about the DR change. and they have a right (to a lesser extent- though this isnt an issue for me, personally) to be upset about the loss of gold spent on items ANET should have fixed (or at least removed from the game until a fix could be implemented) long ago. im sick and tired of the "deal with it" ... the "just quit" ... and anything regarding mending posts.
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Old Jul 16, 2006, 04:24 AM // 04:24   #352
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It is not until just resently that A-net was able to change items allready in ppl's storage( rockmolder etc etc) including armor, now the technology is there and they used it. If they had tried to fix the armor glitch earlyer ppl might have lost the armor all together. remember the RUNE ROLLBACK with todays technology they would just have removed the runes from ppl's storage = no rollback

How would you have liked it to log on and find your FOW armor gone?

God gave you a brain, try using it.
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Old Jul 16, 2006, 04:27 AM // 04:27   #353
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Quote:
Originally Posted by leprekan
SHHHH ... your two hours is showing. Feel free to check the amount of adrenaline required to use those skills. For third time ... FIRST STRIKE SKILL. Read my post again and if still lost ... hooked on phonics may help.
Someone has clearly never heard of adrenaline spikes, or more likely, doesn't have the capacity to perform them.

The outrage from warriors is hilarious... mainly because all of the good warriors I know just take it in stride. There isn't anything more to say... except that this really is a minor change.
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Old Jul 16, 2006, 04:47 AM // 04:47   #354
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Yep, I watched a couple of GvG and the warriors were doing just fine. Like I said, you have the right to be upset about losing money because you now need a new set of armor, but whining about the "nerf" just makes you look like a cry baby. You know warriors can't have everything, I say be glad you have the absorbtion rune in the first place ... My Assassin could really use one of those too, but only the poor useless and underpowered warriors gets to have them.

Like many others have stated, the good warriors will adapt. Heck even my guildy friend who plays most of the time as a warrior or a monk said that this thread was stupid.
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Old Jul 16, 2006, 04:48 AM // 04:48   #355
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Quote:
Originally Posted by Avarre
Someone has clearly never heard of adrenaline spikes, or more likely, doesn't have the capacity to perform them.

The outrage from warriors is hilarious... mainly because all of the good warriors I know just take it in stride. There isn't anything more to say... except that this really is a minor change.
Please tell me more I only have 8k of fame so I must be a noob. If warriors are made into a softer target ... who is going to ignore them while they build adrenaline to spike that monk? While you are at it perhaps you could actually read the post that came from? Amazing how so many here slamming the unhappy warriors don't even play warrior. Any of your friends have a million + tied up in equipment that Anet just made obsolete? If they take a million + loss in stride ... perhaps they should stop buying Ebay gold.
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Old Jul 16, 2006, 04:51 AM // 04:51   #356
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Quote:
Originally Posted by leprekan
Please tell me more I only have 8k of fame so I must be a noob. If warriors are made into a softer target ... who is going to ignore them while they build adrenaline to spike that monk? While you are at it perhaps you could actually read the post that came from? Amazing how so many here slamming the unhappy warriors don't even play warrior. Any of your friends have a million + tied up in equipment that Anet just made obsolete? If they take a million + loss in stride ... perhaps they should stop buying Ebay gold.
Chill, it's not like you lost your lifesavings, IT'S a GAME
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Old Jul 16, 2006, 04:51 AM // 04:51   #357
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Quote:
Originally Posted by Stockholm
It is not until just resently that A-net was able to change items allready in ppl's storage( rockmolder etc etc) including armor, now the technology is there and they used it. If they had tried to fix the armor glitch earlyer ppl might have lost the armor all together. remember the RUNE ROLLBACK with todays technology they would just have removed the runes from ppl's storage = no rollback

How would you have liked it to log on and find your FOW armor gone?

God gave you a brain, try using it.
i seem to remember a time when i logged on to find the 10 or so "2 grip axes" gone from my inventory and replaced with a different axe. none of my other axes were changed or deleted. this certainly wasnt recently (and i used my god-given brain to spell that right). doesnt seem like a stretch to me that they could have done the same with 'molders and knights/ascalon armors earlier. seems to me like the issue is they just didnt CARE to change 'molders and nolani wands until now. and i certainly dont believe they care about changing our knights boots into something else now ... or that they ever will. if its a game breaking issue (like the axe clearly was), theyll fix it quick. if not, im sure it goes somewhere on the priority list.
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Old Jul 16, 2006, 04:56 AM // 04:56   #358
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Quote:
Originally Posted by Cash
and i used my god-given brain to spell that right
I'm sorry for any misspellings but english is only my third language.
I really wish I could put it in words here in my native tounge but then the ignorent americans(95% of the anglo population only speaks english) would not get the message

Last edited by Stockholm; Jul 16, 2006 at 05:00 AM // 05:00..
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Old Jul 16, 2006, 05:00 AM // 05:00   #359
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Has anyone considered that with the increasing amount of professions being added to GW through chapters that there will be more melee professions. Its already widely accepted that CHP3 will have a bladed staff wielding profession.. So maybe Warriors WILL need more against physical... Considering the only other damage that is reduced by armor is elemental.
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Old Jul 16, 2006, 05:04 AM // 05:04   #360
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Quote:
Originally Posted by leprekan
Trolling the first? Sorry but the vast number of NON warriors in this thread screams troll.
Sorry to dissepoint you but I have a Wammo thats gone through both chapters, and have 15K armor + pluse some deasent weapons( no +100K weapons but max), and super vigor and super abs.
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